Zero-G Release 4.4.1: The Interceptor, Smooth Orbits, and a Thank You all!!!

Published on 1/28/2026

The "Alpha Whitesting" interceptor is here!

Dear Pilot, First and foremost, thank you. The progress we’ve made in this Alpha is due to the incredible feedback from you—our first wave of explorers. Every bug report and every suggestion for tuning the flight physics helps us move closer to our vision of a perfect space simulation.

Alpha 4.4.1 is now live with major upgrades:

1.The Alpha Whitesting Interceptor


Alpha Whitesting

Our newest ship of the Scout/Interceptor class. In this phase, your Alpha Medals provide massive performance bonuses, allowing the Whitesting to reach 900G on Antimatter injection. This ship is specifically designed to test Alien fleet interceptions and real-time multi-player combat: use its speed to quickly engage the threat and hold position while you call for fleet reinforcements!

2.Smooth Motion

We’ve implemented client-side interpolation. Orbital navigation is now better and we've eliminated "navigation blinks"—providing a much more stable and cinematic experience as you traverse the NASA-mapped solar system.

3.Enhanced Comms and bug fixes:

The new chat system is active. Use it to coordinate fleet maneuvers or negotiate trades at the newly discounted Starbases. A wide range of UI and backend bugs have been fixed as well; you can find the full details in the in-game "What's New" announcements.

A Personal Note from the Team:

We are three veterans of the IT world putting our names and our history into Zero-G. We are honored to have you as part of our "Mission Control." Your time and expertise are what will make this project legendary!

See you in orbit at:
ALPHA REL 4.4.1

The Zero-G Team
(Giuseppe & The Crew)
Zero-G dISCORD