ZERO-G FLIGHT LOG #11 MAJOR RELEASE ! Alpha 5.2.0 β€” Mobile Support and Venture Rewards

Published on 6/18/2026

MAJOR RELEASE !
Ciao Pilots,
Two things changed today that we've been working toward for a long time.
The first opens Zero-G to a completely new category of player. The second makes your corporation worth fighting for.

πŸ“±MOBILE IS NOW OFFICIALLY SUPPORTED

Zero-G has always run in a browser tab. Today, that browser tab works properly on a smartphone. No installation. No app store. Open a browser, go to space.zerog.live, and fly. We still recommend desktop for the full experience β€” this is a complex simulation and a larger screen gives you more. But we've now engineered all the core components to work on mobile screens!
Zero-g on Smartphone

What works on mobile:

Full navigation and solar system map β€” tap to interact, finger zoom and pan Combat β€” dedicated maneuvering buttons added for touchscreen Starbase docking β€” touch-optimised controls Industrial services β€” refining jobs, scanning, mining all functional Venture pages, HQ services β€” fully responsive Planet Map β€” completely redesigned for mobile with zoom/filter buttons
Planet exploration on mobile

The lateral panels now auto-appear and disappear when needed, keeping the screen clean without sacrificing functionality.
There will still be bugs β€” this is alpha. You are our testers. Find them, report them, and we will destroy them. πŸ™‚

VENTURE REWARDS β€” PHASE 2

Venture rewards

Last release introduced Venture Tokens. This release puts them to work.
The new Rewards Tab β€” directors and above can now spend Venture Tokens to buy gifts for the entire venture simultaneously. Medals, items, currency, bonuses β€” your pilots earn XP, your venture earns tokens, and you decide what your members deserve.
New token sources:
Alien kills now generate Venture Tokens β€” combat contributes to the venture economy
XP from missions and injectors β€” as before
The more active your pilots, the more powerful your corporation becomes.
A rising tide lifts all ships.

πŸ“‹ ALSO IN 5.2.0

Starbase improvements:

Docking on Mobile

Maximum docking distance reduced to 5km β€” significantly faster docking and undocking
New "Fit to View" button β€” resizes the view so both your ship and the starbase appear on screen simultaneously
Edit starbase description β€” personalise your installations
Starbase cluster modal improved β€” real owner names removed, ships docked count added
Removed the redundant "Service" button

Combat fixes:

Fixed alien fleet visibility β€” fleets now appear correctly even when in transit at very high speed Fixed near-lightspeed NAC panel bug β€” final speed now displays correctly when accelerating close to relativistic limits

Venture pages:

Venture settings now fully editable β€” directors can adjust all venture parameters General interaction improvements across venture pages

πŸ”­ COMING NEXT

Asteroid Belt exploration β€” resource sites and combat encounters inside the belt Synthesis and Blueprints β€” the next crafting phase Venture bonuses redeemable with Venture Tokens Alien wars expansion We are now at 1,380 registered pilots. 2,929 guest accounts. 9,979 missions completed. The universe has been running for 155 days without interruption.

Fly fast. Fight together. Build something that lasts.

Giuseppe & the Zero-G Team

πŸ‘‰ Return to the Shard: https://space.zerog.live

πŸ“Ί YouTube: https://www.youtube.com/@Zero-GProject

πŸ‘Ύ Discord: https://discord.gg/C9dWFP2jJt
FLY FAST PILOTS!